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Grand theft auto vice city for ppsspp
Grand theft auto vice city for ppsspp







grand theft auto vice city for ppsspp

Just in audio alone, which is already compressed to high hell enough. But even still, taking the PSP's actual system specs into consideration, you'd be looking at a lot of compression across the board. If the game came as download only, and you had a memory stick fitting enough for it, I could see San Andreas being more plausible. You'd certainly see more compression beyond just that as well, since even a dual-layered UMD will only hold 1.8 GB of data maximum.

grand theft auto vice city for ppsspp

You'd have to split it across three UMDs for it to even work, and unless you felt like changing discs every time you went to another island, there'd really be no point in that. Vice City as well if it were on one dual-layered UMD. In lieu with the PSP's specs, as well as the content of these games, GTA III would be completely doable. Also, re-phrasing of some things to run on less, and make more sense. I'm thinking you would almost have to use the original as a template, and practically re-build the entire experience around the PSP and what it's naturally capable of, if you wanted an equally playable, and enjoyable product in the end that didn't feel like a complete waste of time and resources.Īt this point in 2021, editing this post, and even in 2014 looking ahead, I'd say just wait for the remasters, or get it on a more capable platform as it currently exists.Ĭlearly I was in lieu of the proper definition of "lieu" back in 2014. The real question, however: Even if you could get it to work with the PSP technically, would it be an ideal user experience? Considering the lack of a right analog stick, and the fact that you would still face a great deal of the aforementioned compression in order to compensate for those limitations, probably not. However, if the game came in a downloadable format, you had a memory stick with at least 5 GB of space available, and you were able to get beyond the hardware specs of the PSP and their own limitations, I could then see San Andreas being more plausible on a technical level. You'd certainly see more compression beyond just those confines as well, since even a dual-layered UMD will only hold 1.8 GB of data maximum. You'd have to split the game across three UMDs for it to even work, and unless you felt like changing discs every time you went to another island, there'd really be no point in that.

grand theft auto vice city for ppsspp grand theft auto vice city for ppsspp

Taking the PSP's specs into consideration, as well as the content of these games, GTA III would be completely doable.









Grand theft auto vice city for ppsspp